Weapon concept art for Exodus: Rising (currently known as Forsaken Realms: Vahrin's Call).
https://linktr.ee/titan_roc
The sword used by the queen of the royal family and a self appointed bandit king.
Two swords used by the Magus or Vah-rin. Members of high society that are trusted by the royal family as leaders of the military and culture.
A mace used by a member of the Magus and a savage axe used by a bandit gladiator.
An axe used by a member of the Magus and The Kickstarter, a weapon crated for promotional purposes, an improvised weapon crafted from an old boot to make a warhammer.
The weapons used by the three main none player characters.
The 3D artist making these requested a texture breakdown of the main characters weapons to ease there process.
The weapons used by Drah-Lin, one of the hero none player characters.
Bows used by the prince of the Aerishian royal family and a masked vigilante.
The weapons of the Khraiax are all made out of trophies from creatures found within the subterranean tunnels. The Khraiax being a resourceful race that wastes no part of the kill.
Thumbnails exploring great axes and one handed swords.
Thumbnails exploring one handed axes and bows.
The Nightswords are a clandestine cult of undercover assassins masquerading as a troupe of jesters. Their weapons are adorned with engravings of constellations, the cornerstone of the cult's theology.
Each weapon's engraving aligns to a specific star sign and the legend it portrays. A way to spread their heritage and ideals through blood.
The buckler has a lot more space for engraving than the other weapons. It tells the story of the first Aerishian clan overthrowing the tyranny of the first warlock.
The venture weapon set is the standard and most numerous set for the game and therefore hosts two versions of each type of weapon.